Technology and Society

"Merging anthropological, philosophical and sociological approaches to understand how software and IA systems do affect our perception, our cognition, our action, our decision and more widely our social interaction"

One vision of the ‘technology’

The research unit on ‘Technology and Society’ merges the anthropological, philosophical and sociological approaches to understand how software and AI systems, considered as cognitive membranes or filters, may affect our perception, our cognition, our action, our decision and more widely our social interaction.

Information technologies are deeply shaping contemporary human conditions and social order. To a certain extent, these technologies are ‘micro-politics’ that endorse, in their concepts and designs, moral and political choices that affect our relationships to ourselves, others and the world at large.

Two axes of research

Two axes structure the research led in Technology and Society

-The first axis is inspired by the ‘value sensitive design’ and the ‘social shaping of technologies’ theories and methods. It aims to integrate ‘social and ethical’ requirements from the very starting stage of technological design in order to foster its social acceptability.

-The second axis regards the critical analysis of the moral, social and political choices embedded into concepts and design of new information systems in order to assess their potential impacts for the human conditions, the social interactions and the partition of responsibilities between humans and machines

Three main domains of application  

-E-Health

-E-Learning

-Surveillance and borders

 

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